![]() ![]() For some levels, Rockstar only used 256x256 pixel textures (unsure why) so these ones are also upscaled to 1024x1024 (x4).Ĭertain levels I had to upscale to only 768x768 (1.5x) due to the number of textures used, and the games hard-limit for memory allocation of a single TXD file. The largest textures in game were 512x512, in this pack they are now 1024x1024 (x2). I upscaled every texture in every single level.
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